Coming soon: bars that stop at a sensible maximum
Arrived ✓ See what came in version 0.9.63 →
In the works.
Nobody needs a Health bar that never ends. Your bars will keep climbing as you level, then stop at a maximum that keeps the city fair:
- Nerve stops at 30, Energy at 300 and Health at 1,000.
- Happiness has no maximum: it grows with your home.
- Each time a maxed bar would have grown, you get 5 Respect instead.
- Donators keep their extra on top.
- Nobody loses what they have: if you're already above a maximum, you keep it.