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Coming soon: bars that stop at a sensible maximum

Arrived ✓ See what came in version 0.9.63 →

In the works.

Nobody needs a Health bar that never ends. Your bars will keep climbing as you level, then stop at a maximum that keeps the city fair:

  • Nerve stops at 30, Energy at 300 and Health at 1,000.
  • Happiness has no maximum: it grows with your home.
  • Each time a maxed bar would have grown, you get 5 Respect instead.
  • Donators keep their extra on top.
  • Nobody loses what they have: if you're already above a maximum, you keep it.